Blender Talk @ Hackerspace.SG

Date:   18th January 2010
Time:   1900hr (0700pm)
Venue:  New Hackerspace
        70A Bussorah Street

About the Talk:  The Blender User Group of Singapore would give a general overview of 3D technology with relation to how Blender is use to create 3D images.  Works of local artists will be showcased and discussion about open movies that the Blender foundation has been engaging in the past and present.


BUGS Christmas Gathering … We have a good time!

For those who missed out on the gathering, the subject title says it all.  Ching Ling brought along the SIGGRAPH ASIA 2009 Animation Theatre DVD and showed us the best of the best (in SIGGRAPH opinion), oh yes, and those scrumptious “maid cookies” too.  In about two and half hours, we talked various topic from the Blender 2.49 to 2.50 to 2.60, our experience this past year, what we are currently engaged in, etc. Everyone gets to know a little about the others a little deeper. Daniel and I talked about maybe a little project for the BUGS to engage in this upcoming year so as to showcase that the BUGS can do something.  We are in the visual industry and a portfolio is literally a required calling card. Do give me your thoughts on that and ideas on how we can proceed.

As we are at the end of the year, here’s a brief and debrief of 2009. I am quite amaze by our progress. It started with talks in March and a realization in April. We grew steadily and at a manageable pace. The best part is that we have unique people from different industries like Industrial Design, Instructors, Director, Studio Owner, Oil & Constructions, Architecture, Students in Engineering, Vjay, etc.  The members itself gave everyone a chance to share in a workshop with different point of view. Software Freedom Day gave us a good publicity and more people now know about us. Each of our workshop is a success and more to come in 2010.

For the year 2010, I am planning for more workshops and “show and tell”.  Some tentative topics includes “Things to consider when starting a new project”, “Architectural Viz workflow”, “Where’s the Fund?”, etc.  Beside workshop, There are sessions where each of us will be given 10 minute for a lightning show and tell to showcase what we have done or even work-in-progress.  There is going to be a fun competition to create motion graphics for our logo and that could be an individual or group project which would require time commitment (not a lot).  These ideas are not concrete yet but I believe its what will help us all move to better establish the Blender User Group as a credible and resourceful organization.

On the infrastructure side, I will be doing my best to engage a local university to support our effort by donating servers and space at least for an official blog site, mailing list, and an official meeting place.  The year 2010 will what I hope to be an “Engaging” year where we will engage as many people as possible to be interested in using Blender, joining the BUGS and most importantly, share and support everyone.

As a closing for this last mail of 2009, I would like to thank Weelian and Sim for their constant unwavering support.  Daniel Yam for constantly pushing me and providing me solutions to think bigger. Sacha for putting me into thinking about the Blender community in a global sense. Last but not least, all of you BUGS members, as well as Blender User Group worldwide for making Blender a growing success in each of your circle of friends and community.

I look forward to greater things and more dialogue within the BUGS and wish you all a Great 2010!!